Mortal kombat chaotic sucks
This is disclosed in the opening cut-scene briefly before being sent through time to the first Mortal Kombat.
All one needs to know is that whatever happened in those games ended poorly. But at the same they hardly matter at all. Unlike other games or movies that have gone by the wayside when it comes to reboots, Mortal Kombat accepts that all the other games did exist and they matter to the storyline in some way. The question remains, is this what was needed to bring Mortal Kombat back into the good graces of old fans? Story Despite no longer carrying the Midway name, the newest entry in the franchise has done exactly as they said: “It’s gone back to its roots.” The fighting is on a 2-D plane once again, the cast from the original trilogy is there, and the familiarity is complemented by the contemporary additions to the game.
Thankfully the developers at Netherealm seemed to dig real deep to find what the games were missing. And despite all the efforts of adding random content or trying to invigorate some ingenuity into the series, it never felt like an honest attempt at making a real Mortal Kombat game. The over-the top violence mixed with the hammy humor in a serious atmosphere, found a pleasing balance in the original games that was not shared in the later entries. The more recent MK entries may not be considered flops in terms of monetary success, but many can argue that the franchise has not had the same level of quality as it did in the first 3 titles.
Mortal kombat chaotic sucks series#
Though the series hasn’t quite experienced the same absence that Marvel vs Capcom, plenty of fans of the original trilogy would argue that it needed one. Players step into an original story showcasing some of the game’s most prolific characters including Scorpion and Sub-Zero, while introducing new challengers that represent the forces of good and evil and tie the tale together.Jumping on the fighting game revitalization train, Mortal Kombat has made a triumphant return. For the first time, Mortal Kombat X gives players the ability to choose from multiple variations of each character impacting both strategy and fighting style. Mortal Kombat X combines cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy. “The team has worked hard to make sure Mortal Kombat X delivers everything fans expect along with new characters, new game modes and an all new graphics engine.” “Mortal Kombat has always been about over-the-top, visceral fighting and with Mortal Kombat X we wanted to utilise the power of new-gen consoles to give players our most intense game yet,” said Ed Boon, Creative Director, NetherRealm Studios.
“NetherRealm Studios is best in class at delivering games fans love and they are taking their iconic brand to the next level with Mortal Kombat X.” “Mortal Kombat is our acclaimed, world-renowned franchise and we are now advancing the fighting genre with Mortal Kombat X,” said Martin Tremblay, President, Warner Bros. Mortal Kombat X will make its first public appearance at Electronic Entertainment Expo (E3) 2014 in Los Angeles. Mortal Kombat X is scheduled for release in 2015 for the PlayStation4 and PlayStation 3 computer entertainment systems, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft and PC. Interactive Entertainment today announced Mortal Kombat X, NetherRealm Studios’ next highly anticipated installment in its legendary, critically acclaimed fighting game franchise that propels the iconic franchise into a new generation.